I want to share a quick update on the current state of Fallen Evolution.
Behind the scenes, the game is undergoing a massive technical overhaul. I am currently rebuilding the game engine from the ground up using C++23 in Visual Studio, featuring a brand-new renderer powered by SDL2 (Using DirectX9) and a completely redesigned game server.
This rebuild allows for significant improvements and modern features, including:
While we do not have an exact estimate yet, the plan is to launch a Final Beta once the new engine is in a ready state. I will post more updates as we get closer to that milestone.
Thank you for your patience and for sticking with me while I build the best version of FE possible.
— Elevations